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Physics Programmer – Simulation Games – PC/Console – South East UK

Location: Chatham, United Kingdom Salary: Negotiable

Job ID: #23492 Posted: 2 years ago

Job Title: Physics Programmer

Job Location: Kent, UK

Job Type: Permanent

Salary: Competitive

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OPM are working with a client who is passionate about empowering people to build beautiful worlds, craft breath-taking games and do the best work of their career to deliver their vision.

They have recently moved into a new river-front studio in the heart of Kent, UK. A fast-growing studio, developing their games using cutting-edge technology and delivering these on multiple platforms. They are looking to employ a Physics Programmer for their talented team on an immersive first-person simulation game.

You will drive the implementation of vehicle physics most notably in the area of locomotive simulation. The successful candidate must be able to create efficient mathematical models and physics systems in order to ensure highly accurate and authentic simulation experiences for their players. Talented graduate candidates will be considered.

REQUIREMENTS:

  • Engineering or Science degree.
  • Excellent maths and physics skills.
  • Understanding the basic principles of vehicle dynamics.
  • Good C++ skills and software development experience.
  • A passion for simulation software.
  • Strong research skills and interest in real world vehicle systems.

RESPONSIBILITIES:

  • Using visual modelling tools for creating simulations of vehicle powertrains.
  • Work with vehicle setup team to create the interface between simulation variables and controls or displays in cab.
  • Support and develop the current physics engine.
  • Innovate mathematically rigorous solutions for simulated vehicles.
  • Report to the lead engineer and assist in the planning and estimation of work.
  • Provide insight to anticipate technical issues and provide solutions.

DESIRED SKILLS:

  • Experience using visual modelling tools (e.g. Simulink).
  • Experience with simulation or physics systems in a game engine; including tools pipeline, performance optimization, behaviour, etc. is beneficial but not required.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 422!

Tagged as: Physics Programming

Tags: Physics Programming Categories: Programming , Technical

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Michaela Thompson

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