UK BASED REMOTE WORKING – Physics Programmer – AAA Console Games

Location: Liverpool, United Kingdom Salary: Negotiable

Job ID: #25180 Posted: 3 weeks ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: AAA PvP Shooter Games


OPM’s client is rapidly growing with many high-end games in development across multiple genres including Narrative Adventure and Action Shooter titles.

They are a team of professional, friendly developers who form a world class studio staffed with excited, passionate creators who love to collaborate across varied, inspiring, and challenging games.

The successful candidate will join development on a ground-breaking next generation PvP shooter with a Games as a Service focus.

REQUIREMENTS:

  • Professional experience in a comparable role, having shipped at least one title
  • Superb C++ programming skills
  • Good 3D maths (vectors, matrices, linear algebra)
  • Broad software engineering knowledge (OOP, design patterns, API development)
  • Experience profiling and optimising CPU performance of real-time systems
  • Experience debugging issues in large and complex codebases

RESPONSIBLITIES:

  • Understand and evaluate the physics related requirements of the project against the existing system to understand what further developments are needed
  • Deliver robust, efficient, clear, and maintainable code, while striving to reduce technical debt across the game
  • Investigate and evaluate third party tools, libraries, and frameworks
  • Carry out investigation as required to provide realistic targets, budgets and expectations based on robust profiling, considering the design requirements of the game
  • Design and oversee implementation of physics system protocols and disseminate budgets, protocols, and pipelines across the game team
  • Respond to design feedback to help meet the creative vision of the game
  • Provide constructive input to and feedback on designs during initial design, prototyping, iteration, and polish stages
  • Work closely with designers, artists, and other coders to improve and maintain the physics system
  • Assisting across the project with debugging, profiling, and optimisation, and performing diligent testing of changes
  • Help mentor and guide junior members of the coding team

DESIRED SKILLS (good to have):

  • Experience working in Unreal Engine 4
  • Experience with Console development
  • Experience developing gameplay for VR

BENEFITS:

  • Private Healthcare Plan.
  • Bonus Scheme.
  • Enhanced Holiday Allowance.
  • Pension Plans.
  • Work remotely within the UK.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Tagged as: AAA, C, Physics Programming

Max. file size: 10 MB.

Tags: AAA , C , Physics Programming Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

See Daniel's jobs

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