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Online Software Engineer – AAA Games Studio – Sweden

Location: Stockholm Sweden Salary: Negotiable

Job ID: # Posted: 4 years ago

EA DICE

Job Title – Online Software Engineer – AAA Games Studio – Sweden

Location – Stockholm

Job Type – Permanent

Salary – Competitive

Job ID – 11588

 

OPM are proud to be working with one of the World’s leading development studios responsible for entertaining millions of people across the globe with the most amazing and immersive interactive software in the industry.

 

The studio exceeds all Industry standards and aims to employ the most creative, passionate people in games.

 

DUTIES AND RESPONSIBILITIES

 

As an Online Software Engineer you’ll design and implement solutions connecting millions of players in online multiplayer games.

 

You will design, develop and support online features such as authentication, matchmaking, server browser and statistics for future titles on a client level as well as on a backend level.

 

This is a challenging role that demands knowledge from multiple disciplines.

 

The role requires understanding of the different network topologies used in gaming. As part of a game team, you are expected to write high performing systems with limited hardware resources and sometimes poor network conditions to ensure optimal user experience for the players.

 

SKILLS AND EXPERIECNE

 

Professional programming experience and good understanding of software design principles

Strong C++ engineering skills

Knowledge in different network topologies used in gaming

Experience with player progression & statistics tracking

Strong architectural skills.

Good understanding of enterprise server applications and database management.

Multithreaded programming and debugging experience

Networking and application layer protocols (TCP, UDP, HTTP, HTTPS)

Able to communicate with technical and non-technical team members and partner groups

Able to own features and put together technical proposals and software estimates

Experience of scalable distributed systems, including performance & storage considerations

 

Tagged as: Network Programming

Tags: Network Programming Categories: Programming , Technical

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