Network Programmer – C++/Unreal Engine – Multiplayer FPS – Poland – Remote

Location: Warsaw, Poland Salary: Negotiable

Job ID: #24625 Posted: 1 month ago

Project: Multiplayer FPS Game


OPM are partnered with an acclaimed game development studio based in Warsaw, that has established a reputation of high quality and passion, with its history of developing FPS titles.

They are seeking an experienced Network/Multiplayer Programmer to prototype, build and maintain network and multiplayer gameplay systems using Unreal Engine 4.

REQUIREMENTS:

  • Solid experience developing server architecture and applications for console and PC games.
  • Deep knowledge of client-server and P2P architecture, scalability, and security considerations.
  • Fundamental knowledge of low-level network APIs, for example, TCP/IP, UDP, sockets.
  • Great C++ knowledge and experience with other scripting languages.
  • Great communication and team skills.

RESPONSIBILITIES:

  • Developing and maintaining systems related to networking and multiplayer gameplay.
  • Debugging and optimising network systems for optimal latency and bandwidth utilisation.
  • Adapting third-party tools, libraries, and APIs for networking.

DESIRED SKILLS:

  • Professional experience with UE4.
  • Professional experience backend programming experience.

BENEFITS:

  • Private medical care
  • Flexible working hours (core hours 12:00-16:00)

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

Tagged as: C, Network Programming, Remote

Max. file size: 10 MB.

Tags: C , Network Programming , Remote Categories: Programming , Technical

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Shane Quirke

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