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Our client is currently looking for an experienced Network Programmer to join their core engine technology team, including specialist areas such as tools, network, graphics and AI. supporting multiple AAA titles currently in development for the PS4, Xbox One and PC platforms.
This role is full-time permanent role based in-house at their Oxford studio.
This is an exciting opportunity to work on new technology, supporting multiple AAA titles currently in development for all current and next-generation platforms, including online multiplayer, PC and consoles. You must be able to quickly familiarise yourself with our clients existing codebase in order to push the boundaries and drive their industry-leading internal engine and tools suite even further.
The ideal applicant will have at least 3 years’ experience working in the console games industry using C/C++, preferably in technical programming within a cross-platform engine. A strong academic background is also preferred with a 1st class or 2:1 degree in Computer Science, Maths, Physics or other science-related subject, but not essential if you have appropriate experience.
Categories: Programming , Technical
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