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Multiplayer Programmer – Console Games – Copenhagen

Location: Copenhagen, Denmark Salary: Negotiable

Job ID: #2051 Posted: 10 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Our client, based in the vibrant city of Copenhagen is looking for a talented Multiplayer Programmer to join their Multiplayer team, in order to extend their state-of-the-art technology with multiplayer capabilities, on unannounced projects.


As a member of the Multiplayer team you will contribute to design and implement the network/multiplayer stack for their inhouse engine and games. Your team will be responsible for the development of the network layer.


You will work closely with the engine team to co-develop the object replication layer and collaborate with the AI/gameplay team to define and implement network aware features, workflows and setups. You will share responsibility with the online team to create, run and monitor our game-servers and backend infrastructure.



Required Skills and Experience:

•          Participated in development of at least 1 shipped multiplayer game

•          Good knowledge of network protocols, major APIs and libraries

•          Sound knowledge of some of the main multiplayer related technologies: firewall traversal, data compression and encryption, distributed algorithms, mesh topologies, objects replication, prediction models and latency compensation, anti-cheating

•          Fluent C/C++ programming

•          Experienced in working with large existing codebases

•          Bachelor Degree in Computer Science or related fields

•          Passion for video games

It will be an advantage if you have:

•          Console experience (Xbox One and PS4)

•          Experiences with creating custom tools with C#/.NET

•          Cross-site working experience

Tagged as: Game Programming

Tags: Game Programming Categories: Programming , Technical


Michaela Thompson

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