Job ID: #14787
Our client in Warsaw, Poland is looking for a Multiplayer Gameplay Programmer to support their game team. The person on this position will be responsible for designing and implementing gameplay systems of the Engine to work in multiplayer, as well as leading the studio through the necessary steps to adapt to the new way of thinking.
This is a key hire and you will be part of a growing team that will be responsible for Multiplayer factors within the next blockbuster title and a team that will support the entire studios Network and Multiplayer infrastructure for current and future titles.
Designing and implementing gameplay systems of the In-House Engine to work in multiplayer.
Helping in design and implementation of multiplayer changes to existing systems.
Participating in shaping the future of the Red Engine.
Required Skills and Experience:
Proven, professional experience in a multiplayer and/or gameplay position.
Knowledge of game engine architecture, basic understanding of common multiplayer concepts.
Good knowledge of C/C++ and Visual Studio.
Ability to easily communicate in English.
Bachelor’s degree in computer science, information systems, mathematics or related field.
They offer you:
A modern and relaxed studio atmosphere with cutting-edge technologies.
A chance to work in an international environment in a booming industry.
A competitive salary and project based bonuses.
Private health care and MultiSport card.
From 20 to 26 days of paid vacation per year.
An exciting chance to work on one of the most acclaimed role-playing games.
A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Poland.
Categories: Programming , Technical
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