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Material Artist – AAA Console Studio – Midlands, UK

Location: Leamington Spa, United Kingdom Salary: Negotiable

Job ID: #24525 Posted: 6 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.
 

Our client is seeking a Texture/Substance Artist who will be responsible for creating a diverse range of textures and materials needed to realise the vision for their world action RPG.

As a Texture artist you’ll also need experience in the technical aspects of your craft, including shaders, asset optimisation, creation of efficient tile-able textures, Smart Materials in Substance Designer, as well as being comfortable communicating with technical departments.

Expert knowledge in Substance Designer is a must.

SKILLS SUMMARY:

  • Good understanding of current generation production workflows and technical considerations in relation to either character or environment art production
  • Able to communicate with technical team members
  • Ability to organise and manage work to meet deadlines
  • A strong portfolio demonstrating your in-game texture and Substance work to very high standards
  • A self-motivated team player, with good communication skills
  • Expert knowledge of textures creation packages such as substance Designer and substance Painter
  • Experience working with photogrammetry
  • Expert knowledge in PBR rendering & Light Interactions
  • Strong knowledge of Zbrush or Mudbox

DESIRABLE SKILLS:

  • Lighting and/or photography experience
  • Good traditional art foundation
  • Understanding of Photogrammetry Workflows
  • Experience implementing and maintaining material pipelines.

Tagged as: Texture Artist

Tags: Texture Artist Categories: Art , Creative

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Mitchell Gibson

Recruitment Consultant

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