Material Artist – AAA Console Projects – Stockholm, Sweden

Location: Stockholm, Sweden Salary: Negotiable

Job ID: #26346 Posted: 1 month ago


OPM’s client is seeking a passionate and highly creative Material Artist to join their talented team.

The successful candidate will be responsible creating cutting-edge real-time materials and influence surfacing works for all assets in-game

REQUIREMENTS:

  • Portfolio of realistic and stylized, high-quality game ready materials/textures
  • Superb eye for surfacing and lighting
  • First-class skills in Substance Designer and Painter
  • Professional grasp of Texel density and UV mapping
  • Solid modelling skills in 3DS Max, Maya or Blender
  • Strong understanding of PBR rendering
  • Thorough organizational skills, and an ability to prioritize tasks/requests
  • Must be proactive and work well in a large team environment.
  • A great sense of technical know-how and functional problem-solving
  • Great communication skills

BENEFICIAL:

  • A vast career of AAA experience, with at least 1 title shipped as Material Artist.
  • Experience with photogrammetric asset creation workflows
  • Ability to communicate and realize an artistic vision
  • Mentoring and teaching abilities

RESPONSIBILITIES:

  • Crafting cutting-edge real-time materials
  • Influence surfacing works for all assets in game
  • Collaboration in a multidisciplinary team to create art for all sorts of in game entities
  • Creating astounding, beautiful open worlds
  • Drive the quality benchmark for the discipline whilst managing your time to match the projects goals
  • Interpret and elevate are direction
  • Support the surfacing of all types of assets

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

Tagged as: AAA, Swedish, Texture Artist

Max. file size: 10 MB.

Tags: AAA , Swedish , Texture Artist Categories: Art , Creative

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Claire Ramshaw

Lead Recruitment Consultant

See Claire's jobs

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