Job ID: #
SCEE - London
My client is a globally renowned company based in London who are privileged to work closely with studios to help them with the production of many high profile games. They are currently looking for an experienced programmer to work on Nova, a proprietary lighting tool set. Nova uses offline lighting techniques to generate baked lighting data as well as providing an interactive path tracer for lighting artists to work with.
Optimising Nova to keep up with ever increasing scene complexity
Extending Nova functionality and incorporating new lighting techniques
Supporting existing users of Nova
Excellent C/C++ programming skills
Good shader language skills
Good debugging and optimisation skills
Good maths skills
Experience of implementing global illumination techniques such as photon mapping or lightcuts
A working knowledge of Visual Studio
A working knowledge of Maya or other 3d modelling package
Experience of distributed computing
A working knowledge of C#
Experience of creating GUIs
To apply or for further information about the role please contact Daniel on +44 (0) 1206214421 or mail a copy of your CV.
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Categories: Programming , Technical
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