Lighting Artist – St Petersburg,Russia – AAA Games

Location: St Petersburg, Russia Salary: Negotiable

Job ID: #36433 Posted: 2 months ago


Our client is hiring to contribute to the next chapter of a legendary franchise.

Lighting Artists create realistic lighting in worlds, exteriors and interiors. He ensures that the Art Director’s vision for lighting and materials is realized. You are able to multi-task and communicate with colleagues within several different disciplines.


  • Creating the lighting for the level in accordance with the art direction;
  • Designing or following lighting systems that support the atmosphere and gameplay effects; highlighting the work of other working units;
  • Verifying the quality of the lighting when elements are imported into the game and making any necessary improvements;
  • Optimizing the lighting effects to produce the best possible lighting, in keeping with the technical limitations of the engine;
  • Fixing bugs related to the lighting;
  • Communicating with other working units to look into the root causes of lighting issues;
  • Understanding the external game design and art direction documents to become familiar with the challenges that will impact game lighting and being able to propose atmosphere and lighting ideas;
  • Reproducing the selected moods and atmospheres in addition to light sources;
  • Having the artistic director and technical director (or other related role both internal and external) validate the quality of the lighting and making any changes that are requested.


  • Excellent understanding of game engines, tools, pipelines and development processes;
  • Extensive experience in 3ds Max, and Photoshop;
  • Solid artistic knowledge of lighting techniques, real-time and pre-rendering;
  • Extensive knowledge of lighting, color and image composition;
  • Originality and resourcefulness in coming up with solutions;
  • Ability to accept feedback and adapt to change;
  • Ability to light characters and environments, interior & exterior, different times of day, etc.;
  • Knowledge of other video game production working units;
  • Self-motivation, good communication skills, and a great team-player attitude;
  • English level: upper-intermediate or higher.

Nice to have:

  • Extensive experience in shading, texture, special effects, image processing or any other relevant field;
  • Experience with in-house game engines is a plus;
  • Experience in photography is a plus;
  • Ability to create concept art.

Tagged as: Lighting Artist

Max. file size: 10 MB.

Tags: Lighting Artist Categories: Art , Creative


Mitchell Gibson

Recruitment Consultant

See Mitchell's jobs

gamescom Cologne 2019

OPM are heading back to Germany to attend gamescom Cologne 2019!   We’re sending Jon and Michaela, so if you…

Read more

Develop:Brighton Conference and Awards 2019

OPM are heading back to Brighton this year to attend the Develop Conference and the Develop Awards! Kim, Daniel, Mitch and…

Read more

OPM nominated for the Develop:Star Awards 2019

  We are extremely proud to announce that OPM Response has been nominated for the Develop:Star Awards 2019 in the Recruitment…

Read more

Copyright © 2019 OPM Response Ltd. Tollgate Business Park, Colchester, Essex, CO3 8AB, United Kingdom