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Lighting Artist – Poland – AAA Games

Location: Warsaw, Poland Salary: Negotiable

Job ID: # Posted: 1 year ago

People Can Fly - Warsaw

My client and I are looking for a Lighting Artist to work on an upcoming AAA standard Console and PC game.

 

Responsibilities:

 

  • Creating compelling lighting that set up mood, tells story, and makes coherent world
  • Assistance for level designers with lighting support to achieve their goals
  • Design and deliver light objects and IES textures
  • Creating dynamic lighting that brings life to environment
  • Collaborate with FX department to create atmospheric, 3D scenes with use of right colour palette and other meaningful artistic choices
  • Creating high-end lighting for cut-scenes Innovating new techniques for next-gen hardware and work with engineers to expand the required tool-set
  • Analysing the scene for performance issues, ensure all lights are as optimal as possible
  • Working with the Tech/Engine department to fix technical lighting issues

 

Requirements:

 

  • A critical eye for environment depth from lighting point of view
  • Experience with a variety of techniques and tools that helps to achieve lighting goals
  • An understanding of performance of current console generation Ability to create all content needed for lighting (textures, IES, HDR maps, materials, scripts, etc.)
  • Ability to work with artists, designers, and programmers to work through artistic and technical challenges
  • Experience with generating light-maps, baked lighting
  • Follow Unreal Engine technical news
  • High work ethic and self-motivated Passion for games

 

Desired:

 

  • Established video game industry experience in a related position
  • Experience working with Unreal Engine is a plus
  • Shipped-title experience
  • English language skills

 

Tagged as: Lighting Art

Tags: Lighting Art Categories: Art , Creative

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Gary Martin

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