Job ID: #36640
Build a Rocket Boy
As a Lighting Artist, you will be responsible for the lighting of environments and assets throughout all stages of production – from pre-vis mock ups to in game assets to promotional materials.
A thorough understanding of fundamentals such as color theory, composition, light and form is essential. Our client is also looking for excellent capabilities in 3D rendering, modelling, texturing and lighting techniques within 3D packages and 3D game engines.
Working closely with Concept Artists and the Art Director, you will fulfil the highly influential step of lighting environments – creating mood, story and atmosphere as required from the product.
The studio are willing to sponsor VISA’s and are able to provide relocation support for the successful candidate in addition to their competitive compensation package.
Categories: Art , Creative
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