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Level Designer – Console & PC FPS Game – South East, UK – Permanent

Location: Milton Keynes , United Kingdom Salary: Negotiable

Job ID: #24013 Posted: 1 year ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project: PC/Console FPS Games


OPMs client are looking for a talented Level Designer to help development of a multiplayer FPS title. If you love working with Unreal Engine and are passionate for multiplayer games, this will be a fantastic fit. You will already know the intricacies inherent in large FPS titles, and you will be eager to jump aboard and immediately start contributing.


  • Solid experience in level design, with a minimum of one shipped console title.
  • Outstanding interpersonal and communication skills.
  • Strong time management skills and able to work under pressure to meet tight deadlines.
  • Good familiarity of scripting languages.
  • Deep gameplay and game design understanding.
  • Robust knowledge of level editors.
  • In-depth understanding of FPS gameplay & mechanics, with experience in generating & iterating on white box environments.
  • Good experience working with Unreal Engine for game authoring.


  • Partake in the authoring, documentation and tuning of the level to design gameplay elements according to the design and creative vision of the project.
  • Be a reference point for the team in relation to level design and work collaboratively to find resolutions to issues that occur.
  • Establish and maintain best practices, production pipelines and workflows.
  • Understand and apply guidelines for creating engaging level layouts within the game to support specific gameplay rules or playstyles.
  • Understand and apply data analysis as part of the level design process.
  • Plan, estimate and prioritise time frames for completion of tasks and track progress using the designated tools.
  • Collaborate with quality assurance teams as part of the debugging process by sharing relevant information, coordinating issue responsibility, and resolving any reported issues.
  • Organise & participate in the playtest process, observing and analysing player actions to generate feedback that contributes to the iterative design process.
  • Be a great communicator, conducting regular reviews of level design content, providing feedback in line with the creative vision and best practices.
  • Estimate the time to complete certain tasks and the awareness to flag up scheduling issues early enough to address them sufficiently.


  • Considerable Level Design experience with objective or team based multiplayer games.
  • Experience cooperating with multiple/remote teams
  • Good understanding & experience working with UE4 blueprints
  • Passionate for creating FPS games.
  • Able to think outside-the-box, to generate creative & sophisticated solutions to any design problems encountered.


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Tagged as: Level Design

Tags: Level Design Categories: Creative , Design


Emma Myall

Recruitment Consultant

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