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Level Designer – AAA Games – Sweden – Permanent

Location: Sweden Salary: Negotiable

Job ID: # Posted: 4 years ago

Starbreeze

Are you passionate about gaming? Do you have a proven ability to collaborate with other designers to empower teams? Then this might just be the job for you! Our client is now looking for a Level Designer to join their award-winning team in Sweden.

As a Level Designer you will create concepts, paper designs and white-boxes of levels within established sets of rules. You will work with the Lead Level Designer and the Senior Level Designers to ensure the overall vision of the project is represented on the game levels. You will be involved in all the steps of the level production from the initial layout, prototyping, gameplay validation phase and into final gameplay implementation and optimization phase.

You will develop the maps within the gameplay system constraints, always seeking to ensure the requested rhythm, difficulty, planned script … while keeping it “fun”.

Responsibilities:

  • Create concepts, paper designs and white-boxes of levels within established sets of rules, in order to produce interesting locations, objectives, puzzles, narrative elements and challenging AI encounters that utilize the core mechanics of the game
  • Hands-on development of level layouts through all stages of development. You will own and implement levels from concept to final
  • Collaborate with other disciplines to ensure levels maintain a high quality in design, art, animation, visual effects, lighting and sounds
  • Participate in design and level design sessions to understand the outline of the game experience
  • Communicate your designs to the team and ensure consistency with the Lead Designer/ Lead Level Designers vision
  • Help to maintain and prioritize backlogs and polish lists for your levels
  • Participate in feedback of another designers’ work

Requirements:

  • Previous experience as a level Designer, ideally with one shipped AAA title to your name
  • Solid game industry experience designing solo, multiplayer and co-op levels
  • You have an excellent sense of 3D game space, gameflow and difficulty tuning
  • Strong knowledge in professional level design tools
  • Experience in designing, building, populating and scripting complex interactivity for next generation products
  • Open-minded, adapt to feedback and understand iterative processes
  • Fluent in English both verbally and in writing.
  • Working knowledge of 3D tools (Maya, 3ds Max, SketchUp)
  • Working knowledge of 2D tools to create 2D maps (Photoshop, Illustrator)
  • Knowledge of first person shooter games is highly beneficial
  • Creativity, critical and analytical sense, structure, and an eye for detail

The successful candidates will receive a competitive salary dependant on their skills and experience.

Tagged as: Level Designer

Tags: Level Designer Categories: Creative , Design

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Emma Myall

Recruitment Consultant

See Emma's jobs

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