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Level Design Director – AAA Action Open-World Game – Permanent – Sweden

Location: Malmö, Sweden Salary: Negotiable

Job ID: # Posted: 2 years ago


OPM’s client, a developer of world leading AAA console and PC games, is currently looking for an Level Design Director to join their team in Sweden.

As the Level Design Director, you will contribute to enhancing, designing and creating the immersive worlds and Missions that the studio is known for. By bringing your own thoughts to the table, you will influence the creation of next gen level design worlds for AAA projects. As their Lead Level Designer, you will be the expert on how to setup and drive a team in both conceptual and production phases as well as guiding the team to deliver great results across the board.


  • Leading the development of high-quality AAA environments
  • Creation and maintenance of a prospering level design culture within the level design open world team
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Prioritising and managing the level design open world team’s tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronisation meetings to communicate vision and needs with other teams
  • Organising work and backlog using project management/ planning tools i.e. Jira
  • Working together with producers, other leads, directors and other teams to push project quality
  • Balancing quality and efficiency of owns and teams work to reach the best results within given time frames
  • Managing the Human Resources in your team by i.e. reoccurring performance feedback and salary review


As a lead you are well organised, likes to be on top of things and find the success of your team very important. You have the ability to anticipate and find solutions to problems that may occur within the team, which you find inspiring. By interest in the process you strive to have effective workflows for production. As a Level Designer, you have a passion for designing interesting and cleverly challenging cover-based layouts for next gen shooters together with Art and Narrative teams. You have very high standards and feel ready to take their world design to the next level and they can see that by looking at your portfolio.

  • Several years’ experience creating environments for next gen AAA game environments, ideally with two shipped titles
  • Working knowledge of at least one of the major 3D modelling packages and texturing software as well as MS Office package
  • Ability to review and feedback on teams work in a clear and constructive manner
  • Solid experience working with technical limitations/constraints in a game environment
  • Experience with outsourcing and co-development is a bonus

The successful candidates will receive a competitive salary dependant on their skills and experience.

Tagged as: Level Design

Tags: Level Design Categories: Creative , Design


Emma Myall

Recruitment Consultant

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