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Lead UI Programmer – PC/Console Games – Cambridge

Location: Cambridge, United Kingdom Salary: Negotiable

Job ID: #23845 Posted: 1 year ago

OPM are incredibly happy to be partnering with one of the UK’s most established Games Developers with a history of excellence spanning more than twenty years. They are currently looking for a Lead UI Programmer . 

As Lead UI Programmer, you will be joining a team with an abundance of experience working in UI.


You will have a big impact on the success of the studios games, many of which rely heavily on UI to deliver their gameplay systems.




Manage standards for language use within team and across UI department.

Identify where team members require assistance with appropriate language use.

Verify that task breakdowns include generation of appropriate documentation.

Indicate where tasks require special attention to technical design.

Set expectation for quality levels required of deliveries.

Identify any missing expertise within the team that contributes to loss of quality.

Ensure that planning includes contingency for routine maintenance.

Evaluate the impact of reacting to emerging maintenance overheads.

Take ownership of systems.

Support sharing of ownership.

Ensure estimates include sufficient contingency for code reviews.

Raise visibility of workflow blockers introduced by review.

Proactively engage with the team to fully understand requirements.

Ensure that programmers are aware of requirements owners.

Resolve disputes between programmers and requirements owners.

Break down large tasks into smaller ones.

Refine estimates and breakdowns based on new information.

Assist in resolving challenges when tasks are not delivered on time to required quality.

Ensure team are aware of active branches.

Curate bugs assigned to team.

Reprioritise bugs based on emerging information.

Identify solvable problems within related work.

Delegate problem solving within team.

Ensure estimates allow time for adequate testing.

Check that programmers are applying suitable testing to their work.

Review members of the ream.

Identify areas of development and personal growth for individuals.

Motivates others through example.

Proactively motivate programmers in the team, and be vigilant in addressing motivational issues.

Resolve scheduling conflicts and priority clashes. Identify team workflow blockers, and raise opportunities to mitigate these. Balance management responsibilities with technical tasks as the project demands.





Significant games industry experience of full development lifecycles on multiple complex game titles.

Critical and analytical thinker.

Demonstrates resilience under pressure.

Communicate effectively within a large group and multiple project environment.

Tagged as: UI Programming

Tags: UI Programming Categories: Programming , Technical


Daniel Fox

Lead Recruitment Consultant

See Daniel's jobs

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