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Lead Technical Artist – Warsaw, Poland or Remote – FPS Games

Lead Technical Artist – Warsaw, Poland or Remote – FPS Games


One Player Mission’s client are the creators of one of the world’s most well-known FPS franchises. They are currently seeking a talented and passionate Lead Technical Artist to join production on their new upcoming project.

RESPONSIBILITIES:

  • Work with level designers, level artists and engineers to bring 3D art into the engine within UE4’s toolsets, pipelines and best practices
  • Provide hands-on support to level artists and engineers in regard to asset performance and validation within the game
  • Spearhead and proactively share the knowledge with level artists and engineers in the use of the 3D art pipeline within UE4
  • Review outsourcing deliveries and identify opportunities for improvements on the pipelines between internal teams and externals
  • Provide and review shaders within UE4 to secure visual quality and performance
  • Keep updated to the latest trends within UE4 to secure the 3D art pipeline with an eye towards usability and efficiency
  • Collaborate with engineers and testers to diagnose and resolve challenging technical issues in the 3D art to secure performance and stability of the game

REQUIREMENTS:

  • Established experience in a similar position.
  • Strong Technical Background on the Art Production Process and Workflows
  • Experience with Unreal Engine, Autodesk Maya/3D Studio Max, and other related software
  • Able to find the balance between visual quality and real-time rendering performance
  • An eye for what looks natural/believable
  • Able to keep content relevant to the current projects’ art style and work within those limitations
  • Able to work flexibly on both routine and more complex tasks across various projects and time-zones.
  • Ability to prioritise workload as well as being flexible and responsive to last minute changes
  • High level of attention to detail
  • Methodical approach to work
  • Good communication and interpersonal skills, able to listen carefully and respond appropriately at all levels.
  • Excellent proficiency in English

BENEFITS:

  • Flexibility with core hours, and no-notice holidays.
  • Attractive remuneration, holidays and social events.
  • Annual discretionary studio bonus
  • Remote/Homeworking with flexible working schedules,

And many more!


Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

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'Lead Technical Artist – Warsaw, Poland or Remote – FPS Games'

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