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Lead Technical Artist – London, UK – AAA Console Games

Location: London, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Rocksteady

Salary: Depending on experience

Job Type: Permanent

Project: Console & PC Action Games

NOTE: This studio can offer VISA Sponsorship to qualified applicants with a AAA games background

My client has an impressive back catalogue of action packed console and PC games, which have won numerous awards and reached both commercial and critical acclaim. We are now looking for a Lead Technical Artist who is ready for the challenge of producing AAA titles on latest consoles and PC.

TECHNICAL REQUIREMENTS:

  • Excellent understanding of Pixel & Vertex Shaders.
  • Knowledge of at least one of the following: HLSL or GLSL, Python, C++, Java, MAXScript or MEL.
  • Understanding of 3D Math functions (linear algebra & vector maths) for real time graphics.
  • Knowledge of 3dsmax, Photoshop, Substance Designer/Painter & Unreal Engine toolsets.
  • Experience with geometry or compute Shaders a bonus.
  • Experience working on shipped titles for consoles, as either Technical Artist or Artist.
  • Experience using profiling tools for performance reviews and optimisations.
  • Experience with creative coding frameworks a bonus.

SKILL REQUIREMENTS:

  • Solid understanding of art optimisation techniques.
  • A strong artistic ability, shown preferably within real-time game engines.
  • Familiarity with the creation of user-friendly tools and systems that enable artists.
  • Train TA’s in the team. Be well aware of the ‘state of the art’ and assess new trends and emerging techniques.
  • Oversee and drive the whole team to ensure quality results and efficient working practices.
  • Be a role-model for the team by emphasizing project and company goals, providing feedback on performance and mentoring.

RESPONSIBILITIES:

  • Recognising inefficiencies and pipeline issues and identifies solutions.
  • Enabling other team members to achieve tasks in an efficient & consistent manner.
  • Developing tools & scripts for 3rd party software (Max, Photoshop) and in-house tools.
  • Creation & maintenance of documentation for Technical Art features and tools to provide for the team.
  • Liaise between Art and Engine programming teams on a daily basis to facilitate production needs.

 

Interested in this job? Applications are reviewed continuously so please email your CV along with a link to your portfolio.

 Declan Blayney | Art Consultant | OPM Response Ltd

The salary bracket is approximate and is no guarantee of the income on offer.  Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.

Tagged as: Technical Art

Tags: Technical Art Categories: Art , Creative

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Declan Blayney

Recruitment Consultant

See Declan's jobs

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