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Lead Technical Artist – AAA Games – Berlin, Germany – Hybrid OR Remote


Lead Technical Artist – AAA Games – Berlin, Germany – Hybrid OR Remote

One Player Missions client are currently seeking a Lead Technical Artist to be part of a team that has a lot to offer and encourages you to grow with them together, regardless of project.

As a Lead Technical Artist, you work with significant ownership and responsibility for leading and mentoring a talented team of Technical Artists and for driving global technical art initiatives within the project to ensure the success of their game. You are expected to lead by example and to be able to work collaboratively with other leads. We believe the best games are made by diverse teams and welcome applicants from all backgrounds.


  • Function as the technical art department lead, mentor, manage, and motivate a team of Technical Artists to help create some of the most advanced/unique content seen in video games
  • Oversee the development and advancement of art pipelines including tools, workflows, and validation
  • Work with the art director, technical director and other departments leads to realizing the project’s creative vision
  • Write and maintain technical documentation for standards, pipelines and processes
  • Provide feedback and practical mentoring to team members to foster their development as technical artists and game developers
  • Establish qualitative and performance benchmarks and guide the team in reaching them
  • Lead by example in finding creative solutions for complex technical art problems that exceed player expectations and set examples for other technical artists


  • 5+ years’ experience as a Technical Artist
  • 2+ years’ experience in a leading position
  • Deep understanding and extensive professional experience with Unreal Engine 4
  • Shipped at least one game as senior or lead technical artist
  • Excellent verbal and written communication skills in English
  • Extensive experience with 3D and 2D content creation tools
  • Able to work harmoniously with a diverse team and handle the tensions inherent in creative undertakings
  • Strong problem solving and troubleshooting skills

Nice to have:

  • Good programming skills, preferably with C++ and Python
  • Significant expertise in procedural content creation and placement
  • Experience shipping a multiplayer open world game
  • Experience shipping a game with seasonal content releases


  • Relocation bonus and support
  • Flexible working hours
  • Pension scheme
And many more!

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

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'Lead Technical Artist – AAA Games – Berlin, Germany – Hybrid OR Remote'

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