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Lead Technical Animator – UK REMOTE OR Sheffield, UK – Console and PC Games


Lead Technical Animator – UK REMOTE OR Sheffield, UK – Console and PC Games

One Player Missions client is looking for a Lead Technical Animator to join their Game Development team. They have a rich history of developing multiple AAA franchises and contributing to genre-defining titles.

You’ll have the opportunity to showcase and grow your skills within a seasoned and proven team. This is a fantastic opportunity to influence, define, and manage the character pipeline of large, genre-defining AAA titles, not to be missed! The position can be offered on a fully remote (UK based only), hybrid, or onsite basis.


  • Proven industry experience developing character pipelines on Console and/or PC games.
  • Evidence of previous games completed in a Lead Technical Animation role.
  • A strong demo reel that reflects this experience.
  • Extensive knowledge of Maya and Motion Builder.
  • Experience creating characters in Unreal Engine, including physics, simulation, procedural setups, Meta Humans, etc.
  • Scripting, tools, and pipeline development using Python, Pymel, Pyside, and the Maya and Motion Builder APIs.
  • Experience in both keyframed and motion capture pipelines.
  • Understanding of the character creation process from initial concept to final rigging.
  • Knowledge of FACS and experience with high-end facial animation systems.


  • Develop, manage, and maintain a class-leading character pipeline and toolset.
  • Work closely with code, design, character art, and animation to help deliver both engaging gameplay and cinematic performances.
  • Demonstrate a solid understanding of animation fundamentals, human anatomy, and kinesiology.
  • Assist with Lead responsibilities such as mentoring, scheduling, and R&D into new approaches.
  • Provide detailed input during the character creation process, from initial concept to final rigging, identifying character performance and functionality requirements.


  • Full time remote work (UK based only)
  • Hybrid and Onsite work also available
  • Annual Bonus Scheme
  • Flexible Working
  • 21 days free-use holiday, your birthday off, 5 learning days including 1 volunteer day, a duvet day, Christmas shutdown from Christmas Eve to New Year, Bank Holidays, extra allowance accrued for longer service
  • Career Development Pathway
  • Studio social activities
  • And more!

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

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'Lead Technical Animator – UK REMOTE OR Sheffield, UK – Console and PC Games'

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