Lead Technical Animator – UK Remote, North West UK – Permanent – AAA Games

Location: Liverpool, United Kingdom Salary: Negotiable

Job ID: #24803 Posted: 2 months ago

Job Location: Remote, North West UK

Project: AAA Games


This UK developer is rapidly growing with many high-end games in development across multiple genres including Narrative Adventure and Action Shooter titles. They are a team of professional, friendly developers who form a world class studio staffed with excited, passionate creators who love to collaborate across varied, inspiring, and challenging games.

As a Lead Technical Animator, you will work closely with other animators and tech animators to iterate, evolve, and polish animations to the highest quality possible, on a dark, story-driven next generation ‘Narrative Adventure’ with genre defining goals.


  • Experience as a Lead Technical Animator on at least one project in Games or similar
  • Examples of producing high quality rigged and skinned characters
  • Great experience working with motion capture data from 3rd party providers
  • Expert knowledge of animation and the processes involved in creating animations
  • In-depth knowledge of Maya and Motion Builder
  • Experience with implementing animation and animation logic in a game engine


  • Assist the Animation team with planning, knowledge sharing and general technical support
  • Produce tools/scripts to aid animators with regards to exporting to game
  • Assist in the process of rigging and skinning of environment assets
  • Assist in the creation of both hand animated and procedurally animated environment assets
  • Support the physics set up and game logic integration of environment assets
  • Work closely with code and animation team to make sure they are working as efficiently and as stress free as possible.
  • Assist the other Leads and wider team to create and maintain documentation standards and practices for in-game technical animation
  • Recognising shortfalls in technical animation skills and assisting with the recruitment process
  • Collaborate with Dev Managers to ensure a realistic project scope
  • Bring your experience of best working practices to the team


  • Python experience
  • Experience with Houdini destruction/simulation pipelines
  • Experience with Unreal VFX (Niagara)
  • Familiarity with procedural animation of natural phenomena (wind etc)
  • Familiarity with simulation-based animation of natural phenomena (foliage etc)
  • Console development experience


  • Relocation Assistance if required
  • Full Time remote contract if in the UK already
  • Generous holiday allowance
  • Mental Health & Wellbeing Support
  • Contributory pension scheme
  • Performance related Bonus
  • Private healthcare plan


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

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Tags: Categories: Animation , Creative


Jon Norfolk

Lead Recruitment Consultant

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