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Lead Technical Animator – REMOTE OR UK – AAA Console Games

Location: Oxford, United Kingdom Salary: Negotiable

Job ID: #25524 Posted: 4 months ago

Project: AAA Console Games


Our client is a leading developer and publisher of games and is also one of Europe’s biggest independent studios operating across books, comics, TV and film. They have a rich portfolio of iconic IP and successful game releases.

As their Lead Technical Animator, you’ll be dedicated to leading a team of Technical Animators to deliver high-quality animation solutions. You will research new technologies, innovations and processes to improve the studios animation solutions.

This role would also suit a Senior Technical Animator looking for an exciting challenge where you will be a mentor and role model for the Technical Animation team as well as working to maintain morale and create an atmosphere of creativity and enthusiasm within the team.


  • Understanding of anatomy and body mechanics
  • Expertise with 3D software such as 3D Studio Max, Maya and MotionBuilder with a technical focus on rigging and skinning, also Blender is ideal
  • Deep understanding of the video game development process and production pipelines
  • Ability to focus individuals and teams to achieve a specific outcome to drive performance
  • Expert understanding of writing tools with MEL/Python/PyMel
  • In-depth knowledge of Motion Capture
  • Extensive knowledge of Maya and/or MotionBuilder API
  • Able to develop resolutions to unusually challenging problems and mentor individuals and teams to solve problems creatively
  • Experience with software like Houdini and KineFX


  • Manage a team of Technical Animators with best practice people management techniques
  • Co-ordinate with Animation Directors, Lead Animators, Designers, Programmers and Producers to balance creative vision with production realities
  • Work with PBR pipeline and advance game engine tools
  • Research new technologies, innovations and create tools to advance animation efficiency
  • Verify the quality of the animation pipeline, make improvements where necessary to fit technical constraints and artistic direction.
  • Produce or supervise the creation of high-quality character, body and, facial rigs with attention to latest practices in facial animation techniques.
  • Verify the quality of the animation pipeline, make improvements where necessary to fit technical constraints and artistic direction.


  • Permanent REMOTE contract options available from within the UK
  • VISA sponsorship & relocation assistance if required
  • Flexible start and finish times
  • Relaxed and friendly atmosphere
  • Company events
  • Pension scheme and childcare vouchers

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Tagged as: Technical Animation

Tags: Technical Animation Categories: Animation , Creative


Jon Norfolk

Lead Recruitment Consultant

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