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Lead Lighting Artist – Multiplayer Action Console/PC – Liverpool, Hybrid/Remote UK


Lead Lighting Artist – Multiplayer Action Console/PC – Liverpool, Hybrid/Remote UK

OPMs client is a innovative game development studio who build showcase titles for console platforms as part of a global studio group. 

They are looking for a Lead Lighting Artist to join the early development team of a new, AAA, Unreal 5 multiplayer action game. This bold project aims to break new ground in multiplayer, blending gameplay mechanics in new ways and deeply embedding storytelling elements into a unique universe. They’re building an elite and diverse first-party team and this is your opportunity to help shape a future blockbuster!

The successful applicant would also be able to enjoy the freedom to create AAA games working from anywhere in the UK, including the Liverpool studio.


  • Proven experience as a Lead Lighting Artist, or similar position, on at least one shipped PC or Console title.
  • Display a thorough understanding of lighting principles and composition.
  • Clearly demonstrate your extensive knowledge of colour theory.
  • Display a comprehensive knowledge of cinematography principles and workflows.
  • Exhibit a deep understanding and experience of baked and real-time lighting techniques.
  • Clearly demonstrate your expertise of PBR workflows and processes.
  • Showcase a broad understanding in the fundamentals of post processing and tone mapping and colour correction.
  • Clearly demonstrate your expertise and experience with Unreal Engine or a proprietary engine.
  • Experienced with Material/shader creation.
  • Experienced in using 3D software. (Maya/Max)
  • Experienced working with Realtime and offline rendering.


  • Prove a deep knowledge of and experience with Unreal Engine
  • Possess a solid understanding and experience with Unreal Engine sequencer and cinematic pipelines


  • Work closely with the Art Director, Cinematic Director and associates to help define the lighting direction across the game
  • Work closely with the lighting artists and tech teams to develop and maintain lighting pipelines and tool development
  • Develop and create compelling lighting schemes that will compliment and strengthen the visual narrative and tone.
  • Create and develop compelling environment lighting for the game and cinematics.
  • Create and develop exciting cinematic and atmospheric character lighting passes that bring the cinematics to life.
  • Work closely with the Technical Leads to ensure the lighting budgets meet platform requirements
  • Work with the Leads and team members to ensure consistency across the in-game lighting and cinematic lighting for the project as a whole
  • Bring your own ideas to the team and help to improve workflows and processes


  • Private Healthcare Plan
  • Bonus Scheme
  • Enhanced Holiday Allowance
  • Pension Plans
  • Work From Home

And many more!

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Apply for this role

'Lead Lighting Artist – Multiplayer Action Console/PC – Liverpool, Hybrid/Remote UK'

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