Lead Gameplay Programmer – C++/Unreal Engine – FPS Game – Poland – Remote

Location: Warsaw, Poland Salary: Negotiable

Job ID: #25913 Posted: 4 weeks ago

Project: Unreal Engine – AAA Games


OPM are proud to be working with a development studio based in Poland known for creating one of the world’s most well-known Tactical Shooter franchises. The successful candidate will have a strong understanding of C++ programming and Unreal Engine in AAA games.

There is the option to work remotely from where you are now or support with relocation to Warsaw, Poland is available if required.

REQUIREMENTS:

  • Solid experience as senior or lead gameplay programmer.
  • Experience building gameplay systems for several Unreal Engine 4 PC/Console/Mobile games.
  • Deep familiarity, experience and knowledge using Unreal Engine Blueprints and C++ across the entire pipeline of 3D game development.
  • Good understanding of client-server methodology, scalability, and security considerations.
  • Fluent in English.

RESPONSIBILITIES:

  • Be the technical lead in architecting and implementing gameplay systems for Sniper-based gameplay (E.g., Player Locomotion, Mission System, Weapons, and Inventory systems)
  • Work closely with designers and programmers to prototype and build network replicating, robust systems
  • Ensuring that strong architectural decisions are made by team members and drive and share best practice across the gameplay engineering team and other engineering teams
  • Help solve complex gameplay engineering problems with elegant and creative solutions
  • Fix bugs and issues found by testing the gameplay
  • Prototype and iterate on features and be responsive to constructive feedback
  • Setup good testing frameworks within Unreal Engine to ensure realistic memory and CPU targets are met
  • Reporting to the Technical Director, ensure milestones are carefully produced and adhered to, communicating complications and requests for extensions as early as possible
  • Guide and mentor team members to ensure the Gameplay team is always growing its overall skillsets
DESIRED SKILLS (good to have):
  • Ideally with experience spent developing FPS Shooter / Tactical FPS games.

BENEFITS INCLUDE:

  • Competitive market rate salaries
  • Profit sharing scheme
  • Flexible working hours
  • Medical insurance

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 426!

Tagged as: C, Gameplay Programming, Senior/Lead Programmer

Max. file size: 10 MB.

Tags: C , Gameplay Programming , Senior/Lead Programmer Categories: Programming , Technical

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Shane Quirke

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