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Lead Gameplay Programmer – C++ – PC/Console Games – Sweden

Location: Stockholm, Sweden Salary: Negotiable

Job ID: #24777 Posted: 10 months ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: PC & Console Games

OPM are proud to be working with multiplatform developer based in Stockholm, who are now working on their move ambitious project to date creating a 3rd Person CO-OP Shooter for next-gen platforms.

They are seeking a Lead Gameplay Programmer you to take on the overall management and development of their Gameplay Programmers, choosing tech solutions alongside implementing the tech/gameplay in a hands-on capacity.


  • Strong professional experience in game development with at least one full development cycle on a shipped AAA title.
  • Professional experience as a lead or manager of a team of programmers.
  • Superb C/C++ skills.
  • Professional experience with multiplayer game programming, preferably in a peer-to-peer environment.
  • Can produce dynamic systems that interact with each other in an emergent way.
  • Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to produce fun and emergent gameplay.
  • Solid 3D math skills in linear algebra, vectors, and matrices.
  • Good understanding of kinaesthetic appeal.
  • Good English communication skills.


  • Overall management and development of a team of Gameplay Programmers.
  • Work with Designers and Creative Directors to translate game design into engaging gameplay features and tasking these to the Gameplay Programmers.
  • Implement, maintain, and take part in designing game systems like combat, objectives, items, controls, and interaction.
  • Help fellow coders in verifying solutions, advise on sound technical options and select the right technical solutions.
  • Prototype ideas to test validity of features, identify technical opportunities and obstacles and promote coding quality.
  • Build high quality, well-structured solutions with memory, performance and network stability considered.
  • Regularly play test and provide feedback on the game.

DESIRED SKILLS (good to have):

  • Experience working with character scripting, animation state machines, animation blending and similar techniques.
  • Familiarity with component-based programming and peer-to-peer networking.


  • Flexible working times.
  • Generous vacation, entitled to six weeks paid vacation each year.
  • Pension fund.
  • Life and occupational injury insurance as well as guaranteed quick access to health specialists.
  • Massage at the office every other week.
  • Weekly wellness activity hour and yearly wellness allowance.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 422!

Tagged as: C, Gameplay Programming, Senior/Lead Programmer

Tags: C , Gameplay Programming , Senior/Lead Programmer Categories: Programming , Technical


Michaela Thompson

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