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Lead Game Designer – PC and Console Games – REMOTE – Permanent
Lead Game Designer – PC and Console Games – REMOTE – Permanent
One Player Missions client is looking for a Lead Game Designer to join their Game Development team. They have an exciting new project, an ambitious open-world survival game with a horror thematic developed in Unreal Engine 5.
The successful candidate will actively shape the game design, ensuring it is aligned with the creative vision, and will lead a talented team of designers through the development process.
REQUIREMENTS:
- Have shipped a minimum of 1 title (for PC and Consoles) as a Lead Game Designer or equivalent
- Extensive Game Design experience with an understanding of Design on all levels from Lead to Junior
- Experience supervising a game design team and acting as their Line Manager
- Excellent knowledge of Survival game Gameplay mechanics and game features
- Experience designing first/third person traversal systems
- Experience with GaaS, able to break down core loops and meta loops and explain different stages of player progression
- Familiarity with Unreal 5 and experience with the creation of Blueprints or demonstrable ability to quickly learn new engines and game technologies
- Working in a fast-paced Agile environment where data can influence and adapt what we create
RESPONSIBILITIES:
- Actively participate in the creation and development of the game design by supporting the Creative Director
- Designing fun and exciting mechanics, balancing difficulty, and managing the user experience and interaction that reflects the game’s vision
- Creation and implementation of innovative game systems
- Ensure your team designs features that are aligned with the game’s creative vision
- Help plan the work, set priorities, detail, and supervise the work of the game design team
- Establish standards for formal design documentation and tools for the project, providing clear and structured project documents
- Set quality-bar through hands-on ownership of designs from conception to the final stages of polish
- Ensure that Gameplay intentions are understood and that team members are working on the right elements
- Guide designers to ensure their work adheres to the project quality standards
- Work with the production team to ensure timely delivery of work and team’s adherence to the agreed schedule
BENEFITS:
- Competitive salary, holidays, and social events
- Flexibility with core working hours and unscheduled holidays
- Annual discretionary studio bonus
- Parties for game releases
- Remote/Homeworking with flexible working schedules and a relaxing and fun work culture
- Commitment to equal opportunities and building a diverse workforce
- Accessibility and flexibility for interview and role adjustments as per requirement
And many more!
Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214427!
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'Lead Game Designer – PC and Console Games – REMOTE – Permanent'
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