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Lead Character Artist – Permanent – London & SE (UK) – Console & PC Games

Location: Bromley, London, UK Salary: Negotiable

Job ID: #15141 Posted: 2 years ago

Splash Damage

Genre: Action / Shooter Games for PC and Console

 

My client is an independently-owned studio on the outskirts of London, they are best known for crafting engaging multiplayer experiences. Work has started on an exciting new project and we are looking for a Lead Character Artist to lead a team of artists and define the look and feel of their heroes and villians!

 

ABOUT THE ROLE:

As the Lead Character Artist you will work closely with the Art Director and Creative Director and be responsible for creating, establishing and maintaining high quality characters for the project.

 

REQUIREMENTS:

  • Highly experienced and proficient with 3D Studio MAX or Maya, Zbrush and Photoshop
  • Strong 3D modelling (both organic and hard surface) and texturing skills
  • Strong knowledge of mechanical construction and functionality (gear and weapons)
  • Experience of character pipelines and efficient memory management of UVs, textures and vertices
  • Highly experienced working with multiple texturing workflows for current (PBR) and previous generations, capable of creating well defined and readable realistic materials.
  • Substantial examples of current and past work demonstrating a strong understanding of form, silhouette, shape, texture, colour and lighting
  • Understanding of character preparation from modelling, rigging and skinning for animation
  • Management of an experienced character art team

 

RESPONSIBILITIES:

  • Collaborate with Art and Design leads to create technically sound, engaging and memorable characters
  • Define the visual quality in conjunction with other Lead Artists
  • Ensuring character assets meet specifications provided by all relevant departments
  • Able to accurately follow common goals putting the team first, whilst self-motivated and demonstrating initiative
  • Motivate & inspire the art team ensuring they keep the artistic style & mood consistent with our defined visual style
  • Manage the art team including holding regular 121s, setting objectives, looking after the team’s welfare and providing mentoring
  • Maintain quality level, efficiency and consistency across the character team

 

DESIRED SKILLS:

  • Minimum 3 shipped titles where credited as character artist
  • Knowledge of real-time shaders
  • Knowledge of rigging and skinning principles
  • Experience working within Unreal engine 3+
  • Knowledge of Substance Painter and Marvelous Designer a plus

 

ON OFFER IN RETURN:

  • Quarterly revenue share after 1 year of service
  • Contributory Private Pension Scheme
  • Private medical insurance that will covers you, your partner, and children
  • Dental Cover
  • Health Club and Spa Membership
  • Flexible Working Hours
  • Help with relocation

 

Interested in finding out more? Then call me on +44 (0) 1206 214425 or send me your CV and Portfolio link.

Tagged as: Character Art

Tags: Character Art Categories: Art , Creative

mm

Jon Norfolk

Senior Consultant

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