Lead Character Artist – AAA Games – Iceland/Finland/Remote

Location: Helsinki, Finland Salary: Negotiable

Job ID: #25312 Posted: 1 month ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: AAA Games


OPMs client is looking for a talented Lead Character Artist to join their team.

The successful candidate will oversee the characters and creatures from a visual quality and design standpoint of our clients next gen cloud native MMO.

REQUIREMENTS:

  • Solid experience in AAA games and character creation, design process, pipelines, and tools
  • Have expert knowledge of organic and hard surface modelling creating high quality topology and UVs with inventive use of textures & shaders
  • Wide-ranging experience in working together with rigging and animation.
  • Knowledge of current and new character creation techniques and technologies and a desire to push quality while maintaining technical performance
  • Solid experience in modular approaches to character creation and concepting process, human anatomy, materials, silhouettes and the readability of the characters
  • Thorough knowledge of industry standard 3D and 2D software, Zbrush, Maya, Substance Painter, Marvellous Designer, Photoshop, etc
  • A strong understanding of industry standard pipelines and workflows, asset exporting process and implementation within the game.
  • Experience in working with UE4 is a big plus

RESPONSIBILITIES:

  • Define the benchmark standards and vision for the game’s characters and creatures for years to come in collaboration with the art & design leads
  • Work with the tech artists and programming team to help define and implement workflows, pipelines and best practices for a game-as-service
  • Communicate with other disciplines and guide the character modelling team and external vendors when needed
  • Help to define the production schedule for the characters and creatures together with our character team
  • Preserve the quality throughout the production cycle and timely delivery of assets ensuring that the character assets follow our vision, specifications, quality bars and are functioning in the game as intended

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

Tagged as: AAA, Character Art, Lead Artist, Maya, Photoshop, Remote, ZBrush

Max. file size: 10 MB.

Tags: AAA , Character Art , Lead Artist , Maya , Photoshop , Remote , ZBrush Categories: Art , Creative

mm

Claire Ramshaw

Lead Recruitment Consultant

See Claire's jobs

5 Steps to Securing a Junior Programming Role

Are you interested in becoming a game programmer? Programmers are the people who create the code that brings games to…

Read more

How Much Experience Do You Need to Start Your Career in Game Design?

If you’re looking for entry level game design jobs, experience and qualifications are key. But if you’re fresh out of…

Read more

Is a Creative Assistant Job the Right Role for You?

If you’re interested in or involved in the video gaming industry, a creative assistant post is something to aim for….

Read more

Copyright © 2021 OPMjobs Ltd. Tollgate Business Park, Colchester, Essex, CO3 8AB, United Kingdom