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Audio Director – AAA Console & PC Games – Denmark, Sweden or Spain – Permanent

Location: Copenhagen, Denmark Salary: Negotiable

Job ID: #24719 Posted: 9 months ago

Project: AAA Console & PC Games


OPM’s client is a currently seeking a talented and experience Audio Director to join their passionate team.

The successful candidate will be a key player between the sound design and game vision and will combine the two into one immersive and realistic sound experience.

REQUIREMENTS:

  • Experienced sound designer with strong experience working in the AAA video game industry, having worked on a minimum of one shipped title, in a leading role
  • Leadership ability, capable of managing an in-house team of sound designers, and guide them with qualified and constructive feedback
  • Excellent sound design skills, regarding technical understanding and creative solutions
  • Background working with one or more established game audio systems (F-Mod, WWise, Miles Sound System etc.)
  • Professional recording experience – location and studio-based
  • Experience recording, integrating and mixing audio for game projects
  • Able to respond elegantly to difficult creative changes, and work solution-oriented
  • Strong passion and enthusiasm for making and playing games, and an excellent understanding of the industry’s competitive landscape
  • Work showcases (E. g. in published games, on personal website or on Youtube)

RESPONSIBILITIES:

  • Create and own the audio direction and sound implementation that aligns with the general game vision, established in collaboration with the game management team
  • Outline workflows, structures and the organization of all audio related content
  • Produce prototypes and sound intentions, proving audio set-ups and technical choices while identifying needs
  • Produce sound effects and audio assets using pre-recorded material or synthesis, recording, foley recording etc
  • Mixing – you will be the owner of the final quality in sound design and implementation
  • Collaborate with programmers and designers to make sure excellent audio reflecting the game vision
  • Make use of IOI’s proprietary tools setting up audio (Wwise and our engine Glacier)
  • Focus on technical development and implementation of sound, collaborate with audio programmers and spar on solution iteration
  • Establish benchmarks for sound design quality for the internal and external teams
  • Make sure that game audio playback is as intended and fit for commercial release
  • Teach, mentor and coach a team of sound designers to deliver on the assignments at hand and within the established quality standard
  • Become part of the recruitment process and train new sound designers in the proper use of our tools

DESIRED SKILLS:

  • Background with a sandbox storytelling game
  • Experience supervising orchestral and dialogue recording

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Tagged as: AAA, Audio Design, Danish, Swedish

Tags: AAA , Audio Design , Danish , Swedish Categories: Audio , Creative

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Emma Myall

Recruitment Consultant

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