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Lead Artist – Multi Platform Developer – North

Location: Wakefield, United Kingdom Salary: Negotiable

Job ID: #23843 Posted: 8 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

OPM’s client are seeking an experienced, talented and enthusiastic hands-on Lead Artist to lead the art team on one of their exciting new projects. This is a truly exciting opportunity to have huge creative influence over forthcoming game titles. In addition to demonstrating strong aesthetic flare and vision, you will also need to work closely with the development team, ensuring that artwork is supporting the design process, is technically compliant and is respecting the project’s schedules.

The Lead Artist will guide a dedicated team of environment artists as well as having access to many more artists with other specialist skills and knowledge.

REQUIREMENTS:
Extensive games industry art experience is required, including time in a senior or lead role. Having completed a full production cycle on a published game title would be a bonus. Please include a link to your portfolio of examples demonstrating outstanding visual and technical ability.

RESPONSIBILITIES:

  • Overall responsibility for all artwork required on a specific game project
  • Hands-on contribution to artwork
  • Inspire and motivate the art team to achieve their best, driving artistic quality by example and successful team work, giving feedback and direction where needed
  • Work closely with other disciplines of the development team to overcome issues and produce the best game titles
  • Plan and structure tasks with efficiency
  • Understand and work within project requirements and constraints
  • Keep up to date with game artwork trends and influences

SKILLS:

  • Excellent artistic ability and direction, with strong and responsible leadership
  • Highly experienced and knowledgeable in Photoshop and a 3d package such as 3dsMax or Maya
  • Excellent understanding of all art aspects required for 3d games, including environments, characters, 2D/UI and animation
  • Good understanding of the game development process as a whole, including technical limitations and opportunities
  •  Ability to take the initiative, be highly disciplined and self-motivated
  • Collaborate productively within a multi-disciplined team environment, including designers and coders, communicating with both technical and non-technical staff across disciplines
  • Knowledge of other software such as ZBrush, After Effects, Illustrator, Video editing etc is a bonus
  • Additional knowledge of traditional arts, photography, sculpting etc may further support your application
  • Proven ability of working to a PBR pipeline using software such as Substance or Quixel. Ideally supplemented with photogrammetry experience
  • A genuine interest in playing games

Tagged as: Lead Artist

Tags: Lead Artist Categories: Art , Creative

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Claire Ramshaw

Lead Recruitment Consultant

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