Sorry! This job has been filled, so can no longer accept applications.

Lead Artist – AAA Games – Sweden

Location: Malmo, Sweden Salary: Negotiable

Job ID: # Posted: 4 years ago


OPM’s Client is currently hiring a Lead Artist to an unannounced self-published title being developed in Malmö. Your assignment will be to implement the artistic vision of the game from preproduction until the game is released. You will be the team leader that mentors and provides constructive feedback to all artist. As the Lead Artist you will collaborate with game designers, engineers and animators and also participate in establishing work assignments, content delivery reviews, milestones, QA/testing and research.


This is a rare opportunity for the candidate who wants to play an instrumental and leading role in a small but senior team, making AAA quality games. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly!


  • Extensive experience as an 3D Artist, including production work on at least two shipped AAA console action games
  • Experience working as a Lead or in other leading position
  • Excellent verbal and written communication skills
  • Excellent skills in Maya, Photoshop, Z-brush or equivalent
  • A good eye to faithfully interpret production and concept art from initial creation of assets to implementation in the final product
  • Skilled in modeling both hard surface and organic forms – with an excellent understanding of topology and UVs
  • Create texture and shader setups
  • Knowledge and understanding of human anatomy – with an eye for accurate proportions, form, and details.
  • Knowledge and understanding of various natural and urban landscape designs and periods – with an eye for accurate proportions, form, composition, and details.




  • Knowledge of gaming field trends and gaming design requirements and limitations
  • Broad range of asset creation from realistic to stylized
  • Ability to create a range of high and low poly objects such as props, buildings and organic objects (rocks, trees, etc)
  • Solid understanding of lighting, VFX/particle systems, renders passes, and compositing
  • Understand game design practices, game playability and actively play all studio products (in an effort to provide feedback and help ensure a quality product)

Tagged as: Lead Artist

Tags: Lead Artist Categories: Art , Creative


Mitchell Gibson

Recruitment Consultant

See Mitchell's jobs

Mental Health Awareness Month 2022 – Resources for the Games Industry

Every year, millions of people around the world observe May as Mental Health Awareness Month. During this time, people help…

Read more

OPMjobs Partners with Into Games for the IG50 Initiative

OPMjobs has partnered with Into Games to showcase 50 talented individuals looking to make a name for themselves in the…

Read more

What is the Role of a Computer Games Tester?

For anyone who has passion for gaming, a role as a Computer Games Tester could be the perfect match. It’s…

Read more

Copyright © 2022 OPMjobs Ltd. 408 Wellington House, 90-92 Butt Rd, Colchester, CO3 3DA, United Kingdom