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Lead Animator – North, UK – Permanent – Console and PC Games

Location: Sheffield, United Kingdom Salary: Negotiable

Job ID: #24264 Posted: 5 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

 

Project: Console & PC Games

__________________________________________________________________________________

Our client builds ground-breaking games and content for some of the world’s biggest publishers. Our client is seeking a Lead Animator to join their growing team in Sheffield.

The successful candidate will be skilled in a wide range of animation styles and adept at producing dynamic and compelling animations, both hand-keyed and motion capture based. Ideally, you will have an established background as a Lead, but they will also consider someone with the right skills who is looking to advance their career.

REQUIREMENTS:

  • Deep understanding of modern game animation systems.
  • Solid knowledge of animation principles and how they can be used to enhance gameplay.
  • Comprehensive understanding of animation fundamentals for human and non-human characters.
  • Demonstrable experience in making high quality animations, while preserving visual and functional specifications for game mechanics.
  • Understanding of the character creation process from concept to final rigging.
  • Superb knowledge of at least one popular 3d package such as Maya or 3DSMax.
  • Great understanding of the game development process.
  • Extensive professional experience with video games.
  • A strong demo reel that adequately reflects your experience.

RESPONSIBILITIES:

  • Lead by example producing inspirational animation content and leadership for their AAA projects.
  • Work as part of a team with other Lead Animators, pushing the quality and processes at the studio.
  • Collaborate with the Animation Director in executing the animation style and direction for the project.
  • Lead responsibilities including mentoring, scheduling, and R&D into new approaches.
  • Generate clear documentation of approaches, both technical and creative for animation.
  • Maintain a keen interest in industry developments and advancement in technology to ensure project pipelines stay up to date.
  • Cooperate with discipline Leads ensuring that the work of the animation team is created in the most efficient and technically responsible manner.
  • Responsibility for the delivery of high-quality hand keyed animation, from yourself and your team.
  • Work with and understand Motion Capture data.
  • Direct Mocap talent throughout character rehearsal and motion capture shoots.
  • Adapt to a range of styles as the projects require.
  • Create and meet production schedules and deadlines, for both yourself and your team.
  • Provide input during the character creation process, from concept to final rigging, identifying character performance and functionality requirements.
  • Demonstrate an understanding of the pipelines and procedures within the project/company.

DESIRED SKILLS:

  • Game engine experience such as UE4.
  • Fascination of games and current technical trends in the medium.
  • Professional experience animating for FPS games.
  • Professional experience using Mocap hardware and software.
  • Professional experience using Motion Builder.

BENEFITS INCLUDE:

  • Generous Holidays
  • Flexi-Time
  • Regular Social Activities
  • Studio Game Jams
  • Complete relocation support

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214425!

Tagged as: Lead Animator

Tags: Lead Animator Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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