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Lead Animator – Berlin, Germany – Permanent – Console/PC FPS Games

Location: Berlin, Germany Salary: Negotiable

Job ID: #23919 Posted: 8 months ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project: Console/PC FPS

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Our client is seeking an experienced Lead Animator, who enjoys working in interdisciplinary teams in a fast-paced atmosphere. The successful candidate will join the team on a new F2P multiplayer shooter full of innovation.

 

REQUIREMENTS:

 

  • Extensive professional experience in game production
  • Excellent understanding of Maya
  • Solid understanding of gameplay animation and its surrounding systems
  • Strong leadership skills with experience in a management role
  • Extremely strong key frame animation skills and experience with motion capture
  • Familiarity with game engines, preferably Unreal Engine, Animation Blueprints in particular
  • Ability to handle multiple tasks, delegate and make alterations to meet deadlines under production conditions
  • Solid verbal and written communication skills in English
  • Knowledge sharing attitude and ability to mentor less experienced people
  • Passionate about gaming

 

RESPONSIBILITIES:

 

  • Lead the creation of engaging and believable in-game animations, working closely together with animation dept. and other disciplines of the team
  • Communicate goals and values to the team and ensure the team’s work is pulling in the right direction
  • Work closely with art direction and creative direction to ensure a high quality of animation that supports the vision of the game
  • Provide feedback for animators and ensure the animation vision is consistent across different features
  • Troubleshoot and solve technical production issues
  • Quickly master in-house tools and drive improvements
  • Oversee the maintenance of animations after they are implemented, taking strong responsibility for the final result of a feature.
  • Work closely with other disciplines in small interdisciplinary teams in order to achieve features that are more than the sum of their parts
  • Estimate high level goals and provide solutions to high level problems in planning, ensure team members have clear goals and know the deadlines and technical restrictions.
  • Play a significant role in review cycles, both in providing feedback for co-workers and improving based on feedback from team members
  • Motivate, mentor and spread knowledge to other team members, animation dept. in particular.

 

DESIRED SKILLS:

 

  • Professional experience with first person animation and/or creature animation
  • Knowledge of animation trees and state machines as a whole
  • Knowledge of Motion Builder
  • Basic rigging and skinning understanding
  • Basic scripting and/or programming understanding

 

BENEFITS:

 

  • Relocation bonus
  • Occupational pension scheme
  • Job Ticket for public transportation system
  • Flexible working hours
  • In-house massage
  • Gym membership

 

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

Tagged as: Lead Animator

Tags: Lead Animator Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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