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Lead AI Programmer – C++ Unreal Engine – Remote/Hybrid/Onsite Liverpool, UK

Programming

Lead AI Programmer – C++ Unreal Engine – Remote/Hybrid/Onsite Liverpool, UK

One Player mission is working with an exciting studio founded in 2012 by a group of creative and management veterans with years of industry experience. A visionary game development studio based in the heart of Liverpool’s vibrant game development hub with over 200 team members.

They are looking for a Lead AI Programmer to join the early development of a new, AAA, Unreal 5 multiplayer action game. They’re building an elite, diverse first-party team and this is your opportunity to help shape a future blockbuster! As a Lead AI Programmer, you will be responsible for designing, developing, and maintaining state-of-the art AI behavioural systems and overall NPC Gameplay architecture. You will be working on next gen platforms and in areas such as but not limited to – AI, NPC behaviours, pathfinding, navigation, decision trees, choice systems.

RESPONISIBILITIES:

  • Communicate and work closely with the wider team to translate AI/NPC design goals into AAA core gameplay systems.
  • Facilitate the prototyping, implementation, iteration and polishing of new and existing AI/NPC mechanics and associated gameplay systems.
  • Play a huge part in all relevant gameplay areas to create state-of-the-art AI/NPC systems.
  • Report to your Line Manager on the delivery of the Technical and Gameplay goals of the AI/NPC systems and tasks.
  • Respond to design feedback to help meet the creative vision of the game.
  • Provide constructive input to and feedback on potential new features during the initial design, prototyping, iteration, and polish stages.
  • Work with your team development manager to ensure correct scheduling and timely delivery of system.

REQUIREMENTS:

  • Strong knowledge of, and experience of programming in C++.
  • Advanced knowledge of current game-based AI and NPC programming and systems.
  • Deep knowledge of Unreal Engine AI systems (behaviour trees, pathfinding, etc).
  • Experience with profiling and optimising CPU performance of real-time game systems.
  • General software engineering knowledge, such as OOP, design patterns & API development.
  • Confidence working with 3D maths, vectors, matrices, linear algebra.
  • Previous experience as a Gameplay Programmer within the Games Industry.

DESIRABLE (Good to have)

  • Experience with Console development.
  • Experience of working with game-play mechanics concerning narrative, action or adventure games.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 418!

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'Lead AI Programmer – C++ Unreal Engine – Remote/Hybrid/Onsite Liverpool, UK'

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