Job ID: #22044
Our client entertains millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why they employ the most creative, passionate people in the industry.
They’re seeking a Junior Lighting Artist to join their team at Guildford. You’ll have the opportunity to learn from their experienced lighting team and contribute creatively to an exciting franchise. Lighting artists create atmosphere, add realism, tone, depth and emphasize drama or narrative also establishing and clarifying location, weather, time of day, etc. Lighting artists execute their work by leveraging their technical knowledge as well as their strong sense of aesthetics to light environments and scenes that meet the expectations of the art director and run within budget of a real-time game engine.
You should ideally have experience with one or more 3D packages (ideally a real-time engine), and be able to demonstrate an understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV’s as well as strong troubleshooting and debugging skills.
Lighters should also understand the characteristics of light and how it is simulated in a CG environment; they should be able to work from reference materials, identifying and translating key lighting details.
Categories: Art , Creative
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