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Graphics Programmer – Console and PC – Sweden

Location: Stockholm, Sweden Salary: Negotiable

Job ID: # Posted: 3 years ago

Avalanche Sweden


Based in Stockholm, Sweden our client is looking for a talented and established Graphics Programmer to work on the development of a high profile AAA project for the PS4, Xbox One and PC.

The Graphics Programmer will be responsible for designing, developing and maintaining graphics-related systems within their In-House Engine. They have a reputation for producing great looking open-world games and you will be instrumental in their efforts to drive innovation.


Required Skills and Experience:

  • Proven professional C/C++ programming in similar position within the games industry
  • Prior experience working as a graphics programmer on at least one shipped title on current-gen consoles
  • Solid background in rendering with experience in shaders and lighting
  • Good knowledge of modern rendering architectures and graphics API’s – X360 or XboxOne, PS3/PS4, DX11/DX12
  • Experienced with CPU/GPU optimizations
  • Strong math skills


Desired Qualifications:

  • Worked with deferred render pipelines
  • Developed tools and asset pipelines
  • Proven track record in profiling and low-level optimization.
  • Setting up an art content pipeline (compilers and exporters).
  • Building shaders from the ground up and techniques used in advanced lighting
  • Worked with DX11
  • Proven ability to work well with artists and communication in a team environment


In return they offer a very competitive salary and company benefits package and the chance to work with some of the industry finest talent, within a cutting edge studio environment.


To apply please send a CV to

Max Hurd – Programming Consultant

OPM Response Ltd

Direct Line: + 44 (0) 1206 214420


Skype: max.hurd.opm


Twitter:  @MaxHurdOPM


Tagged as: Graphics Programming

Tags: Graphics Programming Categories: Programming , Technical


Max Hurd

Recruitment Consultant

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