Job ID: #18468
Our client consistently produces BAFTA award winning AAA game titles, selling well over 180 million copies to date across all the major formats. But underpinning the success of this company is their cutting-edge and propriety in-house game engine that’s constantly evolving to meet the ever increasing demands and challenges of the next generation of consoles. They are now looking for bright, talented & motivated people to join their Game Mechanics team on fixed term contracts. They have a variety of positions available based at either Knutsford or Wilmslow, and are very open to hearing from recent graduates right up to senior level.
This is a fantastic opportunity to gain some invaluable experience, whilst working on AAA game titles.
Required Skills and Experience:
·Demonstrably strong talent for programming game-play and mechanics, with a clear understanding of what makes games ‘feel’ good.
·Passion for working closely with world-class artists, animators and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
·Firm understanding of how to create APIs and Tools which are intuitive, flexible and efficient.
·A highly self-motivated team-player with the ability to dive in, understand code, and learn quickly.
·Fluent in object-oriented C++ with strong debugging and documentation skills.
·Strong 3D maths and physics skills.
·A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.
When applying, please ensure you include a link to your portfolio and highlight your best work.
Categories: Programming , Technical
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