Gameplay Programmer – Unreal Engine – Tactical Shooter Games – REMOTE or Poland

Location: Warsaw, Poland Salary: Negotiable

Job ID: #25521 Posted: 2 months ago

Project: Tactical Shooter Games


OPM’s client is the creator of one of the world’s most well-known Tactical Shooter franchises. They are looking for a Gameplay Programmer to join production on the next instalment in this franchise!

There is the option to work remotely from where you are now or support with relocation to Warsaw, Poland is available is required.

REQUIREMENTS:

  • Solid experience as a Gameplay Programmer, ideally on an FPS Shooter or Tactical FPS games
  • Bachelor’s degree in Computer Science or comparable qualification
  • Experience building gameplay systems for several UE4 games
  • Deep understanding of Unreal Engine Blueprints and C++ across the entire pipeline development
  • Ability to work well under pressure and with deadlines
  • Open, creative mind and passion for learning
  • Fluent in English

RESPONSIBILITIES:

  • Implementing gameplay systems including AI, Movement, Weapon Systems etc.
  • Work with designers and programmers to prototype & build network replicating, robust systems
  • Help solve complex gameplay engineering problems with elegant and creative solutions
  • Fix bugs and issues found by testing the gameplay
  • Prototype and iterate on features and be responsive to constructive feedback

BENEFITS INCLUDE:

  • Competitive market rate salaries
  • Profit sharing scheme
  • Flexible working hours
  • Medical insurance

Interested in finding out more about the studio and project? Apply now or call me directly today on +44 1206 214418!

Tagged as: C, Gameplay Programming, Unreal Engine

Max. file size: 10 MB.

Tags: C , Gameplay Programming , Unreal Engine Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

See Daniel's jobs

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