Gameplay Designer – AAA Console & PC Games – UK OR Canada – Permanent

Location: Warsaw, Poland Salary: Negotiable

Job ID: #24641 Posted: 3 months ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: AAA Console and PC Games


OPM’s client are looking for an experienced, talented and passionate Gameplay Designer with design experience in TPP/FPP shooter games, with a good sense of combat-oriented player experience and ability to share his ideas and design insight to cross-discipline team-members responsible for combat mechanics and systems for our new games

REQUIREMENTS:

  • Strong knowledge of Unreal Engine 4
  • Extensive experience in the production of games for consoles and PC
  • Solid experience shipping AAA TPP/FPP shooters titles in combat or systems design roles
  • Proven ability to communicate and align design vision with internal partners and the target audience
  • Excellent ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language
  • Understanding of an iterative development process and ability to quickly prototype and evaluate new gameplay mechanics
  • Exceptional analytical, facilitation, and organizational skills
  • Comprehensive experience with online action games

RESPONSIBILITIES:

  • Design, pitch and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behaviour, abilities and encounters in a variety of settings
  • Implement combatant character with animations and behaviour using state machines, behaviour trees, visual effects, sound effects & combat encounters with arena layouts and pacing using provided level design tools and various other scripting systems
  • Produce designs documents, content briefs, system outlines, and other means of sharing all the necessary information with involved teams
  • Full ownership of the produced function – from conceptual and paper design, through the prototyping phase, scripting, iteration, debugging, optimization – until delivery of the game
  • Make sure the core game play is solid, fun and challenging as early as possible in the development and delivers the design intention at agreed milestones
  • Working in engine, tweaking, scripting, and tuning your features, and helping in defining what tools you need to do so
  • Carry out playtest sessions for involved developers (level designers, artists, animators, and programmers) to discuss and improve implemented prototypes
  • Work together with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process

DESIRED SKILLS:

  • Knowledge and understanding with scripting languages and a strong foundation in math
  • Deep knowledge of systems design, player psychology, and emerging industry trends

BENEFITS:

  • Performance based bonuses
  • Private health care including dental treatment
  • Comprehensive assistance in relocation
  • In-company English language classes and Polish lessons for foreigner

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Tagged as: AAA, Game Design, Polish

Max. file size: 10 MB.

Tags: AAA , Game Design , Polish Categories: Creative , Design

mm

Emma Myall

Recruitment Consultant

See Emma's jobs

We’re going to EGX 2021!

EGX makes it’s long awaited return and kicks off on Thursday at ExCeL London. Running from the 7th to the…

Read more

IRL 2021 – The Games industry Comeback Party photos

On Thursday September 16th we were lucky enough to attend and support a very special event. IRL (In Real Life)…

Read more

5 Steps to Securing a Junior Programming Role

Are you interested in becoming a game programmer? Programmers are the people who create the code that brings games to…

Read more

Copyright © 2021 OPMjobs Ltd. Tollgate Business Park, Colchester, Essex, CO3 8AB, United Kingdom