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Our client is working on their most ambitious projects to date, delivering a huge update to a current IP and a brand new, unannounced title. They are growing their team with fresh, talented people who can help them take a huge leap forward.
The’re looking for a Gameplay Animator who can use their skills and knowledge of the craft to inject life and personality into our games and deliver engaging character experiences to players. You will be expected to solve creative challenges and design technical solutions as well as collaborate with other crafts across the wider studio.
A Gameplay Animator is responsible for bringing interaction and intelligence to the way characters, vehicles and other assets animate in game. They use our proprietary animation system and collaborate with technical animators, programmers and designers to deliver features to the highest level of quality.
You will be responsible for generating reference, working with mocap and generating keyframe animation from scratch. You will be able to create previs for exploration, develop features and provide animations for stateflows, plan and capture for mocap as well as implementing and testing your own work in game ensuring the best possible results for player experience.
Categories: Animation , Creative
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