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Game Design Director – Online Games – London – Permanent

Location: London, United Kingdom Salary: Negotiable

Job ID: #25303 Posted: 11 months ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: Online Sci-Fi Shooter


OPM’s client is a currently seeking an experienced Game Designer Director to lead their design team.

The successful candidate will have the opportunity to join the project in the early stages of development, allowing them to have a huge impact on the creative direction of the project.

REQUIREMENTS:

  • Experience on at least 1 shipped game title as a Game Design Director on an online multiplayer game, preferably a shooter
  • Strong experience in design, with a thorough understanding of design documentation
  • Proven knowledge of technical, tuning, level design, AI design, and balance issues especially in regard to a multiplayer shooter
  • Demonstrable track record of managing and mentoring game design teams
  • In-depth understanding of game production design process and methodology
  • Outstanding grasp of numbers, especially with respect to game modelling techniques
  • Proven analytical and iterative approach to solving design problems
  • Strong organisational skills and experience of establishing enduring processes
  • Able to balance the impact of deadlines and resources with creative and quality requirements
  • Great time management skills with a proven ability to focus on priorities and meet deadlines
  • Able to communicate effectively with executive level staff on a broad range of topics and convey complex ideas to audiences of varying design expertise

RESPONSIBILITIES:

  • Reporting to the Creative Director to understand and translate design intent into actionable work for your team. Maintain communication and consistency with art, audio, and feature team work
  • Keep a clear and concise Game Design overview for the project
  • Effectively communicate design changes to production and the rest of the team
  • Integrate feedback from Live Ops and Production teams that are consistent with the Creative Director’s vision
  • Lead, manage, and mentor a team of system, technical, mission, and level designers
  • Collaborate with monetization team to integrate monetization designs into core mechanics
  • Make sure quality and timely delivery of documentation, levels, UI changes, gameplay tuning, and balancing
  • Make sure that the scope of work meets the needs of the feature teams and that the required work meets the velocity for your team members
  • Work alongside the analytics team to establish metrics needed to monitor gameplay performance and balance. Base tuning and gameplay decisions off data
  • Ultimately be responsible for driving high-quality feature implementation within the game vision and desired game “feel”

DESIRED SKILLS:

  • Multiplayer shooter design background
  • Tactical Shooter experience
  • Good understanding of monetization Design
  • Familiarity working on a game in live operations
  • Experience with scripting tools or languages
  • Background with Unreal Engine 4, especially blueprints

BENEFITS:

  • Life insurance
  • Private medical and dental benefits
  • Annual transportation grant

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 415!

Tagged as: AAA, Design Director, Game Design

Tags: AAA , Design Director , Game Design Categories: Creative , Design

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Emma Myall

Recruitment Consultant

See Emma's jobs

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