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Environment Artist – FPS Shooter projects – Remote/Studio based – UK

Location: Liverpool, United Kingdom Salary: Negotiable

Job ID: #25098 Posted: 4 months ago

This vacancy may offer a work-from-home start until it is safe to work in-house or relocate to the location.

Project: FPS Shooter


OPMs client is looking for a talented Environment Artist to help create a variety of unique settings on a next generation shooter project.

REQUIREMENTS:

  • Solid Experience working on AAA Games
  • Skilled in using 3D software Such as Maya and Max
  • Good experienced in high to low poly baking
  • Familiarity working with designers from white box to final quality
  • Experience of creating optimal lods for game
  • Excellent knowledge of shape, form, and scale
  • Experienced with PBR material creation
  • An understanding of games and game art creation
  • Experience of working with game engines
  • Creating artwork based on the specification given by the technical team, budgets, shaders etc.

RESPONSIBILITIES:

  • Work tightly with the Lead artist to create precise, high quality environments and environment assets
  • Working independently on asset sets
  • Building in the editor to create levels and environments
  • Creating efficient UV layouts that work well within the engine / platform constraints
  • Working with PBR shaders following the established game Art Direction
  • Possibility of mentoring junior artists

DESIRED SKILLS (good to have):

  • Substance Painter/Designer knowledge
  • Understanding of Unreal engine
  • Experience with outsource studios
  • Illustrative / Concept art / Matte painting skills

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 413!

Tagged as: AAA, Environment Art, Remote, Unreal Engine

Tags: AAA , Environment Art , Remote , Unreal Engine Categories: Art , Creative

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Claire Ramshaw

Lead Recruitment Consultant

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