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Engine Programmer – Cross Platform Games – South UK

Location: Oxford, UK Salary: Negotiable

Job ID: # Posted: 3 years ago

Rebellion Developments Ltd

This is an exciting opportunity to work on new technology, supporting multiple AAA titles currently in development for all current and next-generation platforms, including online multiplayer, PC and consoles. This AAA studio in the UK games Industry is now looking for experienced Engine Programmers to join their core engine technology team, including specialist areas such as tools, network, graphics and AI.

As Engine Programmer, you must be able to quickly familiarise yourself with the existing codebase in order to push the boundaries and drive the industry-leading internal engine and tools suite even further.

Responsibilities:
•Write and develop robust maintainable engine code
•Implement features across all current and next-gen platforms, including prototypes and new technologies
•Identify and solve technical problems as they arise, including cross-platform issues, debugging, profiling and optimising for reduced memory usage and increased real-time performance
•Maintain and add to existing codebase, including low/mid-level systems to support pipelines and higher-level programmers
•Respond to feature requests and bug reports from game development staff
•Research new tools, techniques and processes and how they can benefit the studio
•Collaborate productively, communicating ideas and issues clearly across disciplines
•Be responsive to deadlines and work well under pressure, meeting multiple production objectives and deadlines

Required Skills:
•Excellent C/C++ skills with the ability to write clear maintainable code
•Strong debugging, profiling and optimising
•Ability to work with a large existing codebase, learn new systems/concepts and implement them quickly and efficiently
•Good communication and team working with game developers from all disciplines
•Excellent initiative, self-motivation, organisational and problem solving skills, with the ability to accept and follow direction
•A genuine interest in playing games
•Knowledge and interest in any specific areas of engine code (eg. graphics, tools, networking, AI, physics, maths, multi-threading, user-interfaces, third-party APIs) would be an advantage, as would any coding experience in other languages (eg. Perl, PHP, mySQL, C#)

Tagged as: Engine Programming

Tags: Engine Programming Categories: Programming , Technical

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Daniel Fox

Lead Recruitment Consultant

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