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Economy Designer – AAA MMO Games – Malmo, Sweden – Permanent

Location: Malmo, Sweden Salary: Negotiable

Job ID: #26216 Posted: 5 months ago

Our client is making exciting new games and are looking for an Economy Designerwho wants to be a part of their upcoming, unannounced AAA Open World UE5 project!

The successful candidate work together with a multidisciplinary team to design, implement, and iterate on progression and monetization systems for their up and coming title.


  • Previous experience working with monetisation and game economy in a design role.
  • Previous F2P and/or live game experience.
  • Experience working with telemetry data.
  • A passion for translating numbers into player experiences.
  • Understanding of player psychology, motivational models and how they relate to game economy design.
  • Experiences with tool to assist with modelling and balancing quantitative design.
  • Unreal Engine experience.
  • Experience with scripting, especially using Python and or equivalent language.


  • Drive the design and development of the economy related features of a live game.
  • Taking a player-first approach to progression and monetisation.
  • Design and balance quantitative systems that provide and excellent experience for their player base.
  • Work alongside other departments such as Sales and Marketing to make sure all business needs and KPI’s are met.
  • Designing and using telemetry to make sure that the features you work on achieve the intended results.


  • VISA support and Relocation Assistance
  • Hybrid work (2 days office, 3 days home)
  • Performance Based Bonus.
  • 10% of profit of the game distributed amongst the team.
  • 6 weeks paid vacation. Bank holidays in addition.
  • Healthcare Allowance.
  • Private Healthcare.
  • Pension Scheme.


Interested in finding out more about the studio and project? Apply now or call me directly today on +44 (0) 1206 214415!

Tagged as: Economy Design

Tags: Economy Design Categories: Creative , Design


Hannah Murphy

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