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DevOps/Build Engineer – FPS Games – Berlin

Location: Berlin, Germany Salary: Negotiable

Job ID: # Posted: 2 years ago


OPM are working with an established and highly successful Games developer based in Berlin looking for a talented DevOps Engineer to join their team.


As a Build Engineer you would join the company-wide DevOps team supporting multiple projects.


Your focus would be working on game-centric build and automation implementations while you would also touch base with deployment solutions.



  • Develop and maintain CI/CD pipeline for consistent releases with minimal downtime for various platforms
  • Ensure delivery-ready build and binaries for all platforms available
  • Extend and maintain online platform infrastructure
  • Troubleshoot build problems
  • Identify and address any stability, performance and security risks
  • Develop and introduce tools and applications to enhance developer productivity
  • Collaboration with engineering and QA teams, understanding the objectives of the user stories
  • Contribute to knowledge sharing, brainstorming and other initiatives of prototype development and innovation



  • Practical experience in a Build Engineer or similar role
  • Experience and conceptual knowledge with common CI systems / toolsets (preferable Jenkins, Gradle) as well with automated build and delivery pipelines in general
  • Strong conceptual understanding and hands on coding expertise in a common (scripting) language (desirable in Groovy or Python)
  • Experience using the UE4 build and automation tools
  • Experience with Perforce or similar SCM systems
  • Proficiency in the Windows and Linux environment
  • Good understanding of software development and testing processes in general
  • Good debugging and troubleshooting skills
  • Strong time management skills with the ability to focus on priorities and solve problems (well organized and autonomous)
  • Open to giving/receiving feedback and enjoys working in a fast paced, constantly iterating environment
  • Ability to support On-Call schedules



  • Experience developing games with UE4
  • Experience in shipping for consoles, Android and iOS
  • Knowledge of C++ multi-platform builds
  • Configuration management tools knowledge
  • Experience in testing automation (frameworks)

Tagged as: Build Engineering, Programming

Tags: Build Engineering , Programming Categories: Programming , Technical


Daniel Fox

Lead Recruitment Consultant

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