Job ID: #
Job Title –Contract Unity Developer – Innovative Games Studio – London
Location – London
Job Type –Contract
Salary – Competitive
Job ID – 14021
OPM are working with an innovative and award winning developer in London that boasts a varied portfolio of unique games.
If making engaging games is the reason you began coding, then an opportunity like this should not be missed.
As a bonus, the work environment is fun, rewarding and challenging.
Please do get in touch for further information.
The studio is currently looking for Contract Developers to work on a highly ambitious project.
As part of the programming team you will help grow the game feature set while supporting the team developing this ground-breaking game and technology.
You will be a seasoned programmer who can handle difficult problems and bring your development experience into new and innovative solutions. This is a 9 month contract on site with the main focus on refactoring existing systems and improving existing features.
DUTIES AND RESPONSIBILITIES
Coding software for players as well as tools for colleagues to build great games.
Designing code architecture, implementing, debugging, optimizing system to extend the game feature set.
Ensuring quality of the code you write, creating amazing gameplay experiences in a clean, efficient, and polished way.
Care for providing great experience to players, proving out great ideas never seen before and growing them together with the gaming community.
Yearning for improvement through honest feedback from your peers and the community
Belief that “the best way” is not written in stone and changes for the better are welcome.
Passion for making and playing games across genres.
Creative, innovative, and conscientious in solving complex technical problems.
Focused but adaptable; flexible and open to change within a fast-paced team environment.
SKILLS AND EXPERIENCE
Experience with delivering code for games, having shipped at least 2 complete games
Experience with making games with Unity using C#
Comfortable use of Source control
Experience with rapid prototyping and agile or iterative game development.
Used to work in teams, with an appreciation for all the different skills needed to build a game.
Experience with network programming for real-time game, ideally with a shipped title.
Categories: Programming , Technical
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