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Concept Artist – Hard Surface Specialist – Netherlands – Games

Location: Netherlands, Amsterdam Salary: Negotiable

Job ID: # Posted: 4 years ago

Guerrilla Games

Location: The Netherlands

Salary: Competitive for the area

Job Type: Permanent

Projects: AAA Video Games


OPM is excited to be working with this leading AAA games developer based in the Netherlands. With over a decade’s experience in the games industry, they have grown into a multicultural team of over 200 people that have strived to achieve technical and artistic excellence in their games.


They are looking for a Senior Concept Artist with experience in game development to develop both 2D and 3D mechanical creature designs and raise the bar in quality, style and functionality.




  • To create and develop 2D and 3D mechanical designs and concepts that inspire other teams and set the aesthetic qualities of the design;
  • Work closely with the Art Director and a team of 2D and 3D artists to establish the direction for our mechanical designs, review assets, and achieve consistent style at a high quality output;
  • You will create briefs and other materials to collaborate with other departments, artists and external parties;
  • Create key art and other graphics for marketing and promotional materials, as needed


Ideal candidate:


  • You’re a self-motivated team player, with good written, visual and verbal communication skills;
  • Skilled in 2D digital content tools such as Photoshop, Painter, and 3D tools such as zBrush;
  • Can draw from diverse, eclectic and sometimes unconventional influences;
  • The ability to quickly and easily adapt stylistic guides and generate high quality designs that are both innovative and stylistically outspoken;
  • You are comfortable producing detailed designs that are clear in their shape interpretation and material expression;
  • Inspire a multidisciplinary team, both through high-quality designs as well as excellent communication skills;
  • You’re a pro-active, solution orientated designer who is engaged in concept through production;
  • Have a solid technical understanding of the 3D art production pipeline for games, to effectively communicate and collaborate with other disciplines, like animation, design and rigging;
  • A positive, open-minded collaborator who appreciates feedback.

Tagged as: Concept Artist

Tags: Concept Artist Categories: Art , Creative


Mitchell Gibson

Recruitment Consultant

See Mitchell's jobs

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