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Character Rigger – UK Remote OR Liverpool, UK – AAA Narrative Game

Location: Liverpool, United Kingdom Salary: Negotiable

Job ID: #26080 Posted: 1 month ago

Our client is looking for a Rigger to work on their dark, narrative driven blockbuster title with genre defining ambition!

You'll join their new gameplay animation team working on a next generation story-driven Narrative Adventure game.

REQUIREMENTS:

  • Experience in a Character, Creature, Prop Rigging.
  • Knowledge of rigging pipelines and able to give solutions to complex deformation models.
  • Understanding of art authoring packages and transitioning data to game engines.
  • Previous industry experience.
  • Experience with Unreal Engine.
  • Experience with Maya and Scripting languages (Python, PyQT, Maya API).
  • Familiar with Motion Builder.

RESPONSIBLITIES:

  • Define and create animation rigs for characters, creatures, and props.
  • Own the skinning process for a variety of rigged assets.
  • Create all forms of character and prop deformation including bones, blend shapes and displacement maps.
  • Critique assets on an ongoing basis to drive continual improvement and ensure quality across the game within defined budgets.
  • Foresee potential issues and communicate effectively to department leads and Development Managers.
  • Help develop and define enhancements of in-house tools for the team and as per the project requirements.

BENEFITS:

  • Private Healthcare Plan.
  • Bonus Scheme.
  • Enhanced Holiday Allowance.
  • Pension Plans.
  • Work remotely within the UK.

Interested in finding out more about the studio and project? Apply now or call directly today on +44 1206 214 425!

Tagged as: Rigging

Tags: Rigging Categories: Animation , Creative

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Jon Norfolk

Lead Recruitment Consultant

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