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Senior Character Artist – Scotland – Permanent Contract – Console Video Game

Location: Edinburgh, United Kingdom Salary: Negotiable

Job ID: #22299 Posted: 2 years ago

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

This studio is building a world class team of games developers to make a ground breaking open-world game! Rich and detailed characters are critical to their game, and this role involves working on all aspects of character design. You will have a large degree of creative autonomy, but will also need to work closely with technical artists and other teams to meet, and help define, strict technical requirements, to create a game experience that plays as good as it looks.

 

ABOUT:

You will be joining the studio at an exciting time, as they scale up to develop an ambitious and groundbreaking open-world game. The role brings with it great scope for career growth and the satisfaction of making a significant personal contribution to a high-profile project

 

REQUIREMENTS:

•          3D Character Art Portfolio demonstrating your best work on Console Games.

•          Expert knowledge of character design, including 3D modelling and texturing, with an understanding of rigging and skinning.

•          Very strong artistic skills, with the ability to translate art direction into reality.

•          Extensive experience with 3D modelling tools such as 3ds Max, Maya, or ZBrush, including having shipped at least one PC / Console title

•          Strong understanding of human form and anatomy.

•          Strong communication skills, and comfortable working across multiple teams and managing staff.

 

RESPONSIBILITIES:

•          Managing and mentoring other members of the character art team.

•          Deliver the wide range of high quality character art required by the game.

•          Work with game designers to understand the needs of the project, and with production to plan schedules.

•          Work closely with technical artists and animators to define requirements and understand technical limitations.

Tagged as: Character Art

Tags: Character Art Categories: Art , Creative

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Mitchell Gibson

Recruitment Consultant

See Mitchell's jobs

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